Friday, November 16, 2007

FRIGGIN' MUDBOX


This is my first time trying out the program Mudbox so I had to do some experimentation and have some fun. The model was made quickly off of my own drawing of my face that I have up on blogger. I had some help with some tutorials that I have picked up and will continue to work on improvements on other models as I move on. The models are as follows: low poly, low poly normal map, and higher poly normal map. The normal map that is on these heads is only 8 bit. I did have a full 32 bit but Maya did not want to render it correctly. I will look into this as well but could be a bug within Maya 2008 that has gone unnoticed for now.

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